![]() ![]() ![]() On the Fugue Plane are devils known as baatezu, and they have an agreement with Kelemvor, god of the dead, that they cannot trick or harm the waiting souls, but they can try to bargain with them. Agents can't take souls of worshipers of deities other than those they represent. A worshiper's soul will automatically recognize the agent of its own deity, and knows it needs to go with them. Souls of the dead are also known as petitioners, and when they die, the majority go to the Fugue Plane, and wait for their god-or, more likely, a servitor/representative of that god-will come to collect them. The pull to Arvandor (realm of the elven gods) is very strong for elves, for example. Species-specific pantheons (elves, gnomes, dwarves, etc) have their realms, and this is usually the destination of for the soul of that species. Even those with a clear patron will acknowledge the other gods. Of course, paladins, clergy, and layworshipers will have a defined patron deity, and this is doubtless the deity who will take them in. When they die, this is likely the deity that will take them in, as it is the one best aligned with their morals and ethics. As they go through life, most Faeraunians will begin to "lean" towards one deity above the others. A farmer might pray to Chauntea for crops to grow, and Talos to keep devastating storms at bay, for example. Monstrous Compendium Vol 3: Minecraft Creaturesįor Forgotten Realms, Wechselchrat gave a summary already, but I'll add to it a bit:įaerunians are a largely polytheistic people, praying to several gods throughout their lives. ![]()
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